Using this decision maker exercise your students will face 7 events in the build-up to the Peasants Revolt and decide what to do.
After each choice, they will gain or lose points, depending on their thinking.
They will be given a clear worksheet to record their decisions on.
The end activity asks them to summarise the events of the Peasants Revolt for a computer game. This draws together all of the knowledge they have gained from the decisions they have made. Experience tells us that this works as, according to some cognitive scientists, ‘they remember what they are thinking about.’
They then use their writing skills to condense their ideas and join up their thinking.
This approach is tried and tested. It raises engagement and knowledge levels.
Ideally the lesson on the conseuqences of the Peasants Revolt should be taught next.
- Lesson presentation: PowerPoint
- Lesson write-up: PDF
- Resource 1: PDF
- Worksheet 1: PDF